LUDO › Simulations › Rest and Motion: Kinematics
Graph Walker
Move the runner so the live graph traces the target. Then read a graph and predict the motion.
Physics · Class 11 · x-t and v-t graphs · 8 simulations. For JEE, NEET and your boards.
What you'll learn
- Steady walk: Slope of x-t = velocity
- Stop and go: Flat, up, down: the sign of v
- Speed ramp: Slope of v-t = acceleration
- Smooth start, smooth stop: Curved x-t: the bend shows acceleration
- Area = distance: Area under v-t = displacement
- Turning back: Distance vs displacement
- Tangent speed: Velocity at an instant = slope of the tangent
- Area under a-t: Area under a-t = change in velocity